BEFORE
Qamaris
A kingdom shaped by East African and Red Sea influences, with the strongest visual and cultural grounding in Eritrean and Sudanese traditions. Its identity comes from ordinary life as much as kings, warriors or monuments.
THE WORLD · 2D ACTION-ADVENTURE PLATFORMER
Rufat is a handcrafted, story-driven 2D action-adventure platformer built around exploration, combat, traversal and light Metroidvania elements. The Workshop begins with the life that existed before the ruin: households, markets, scholarship, law, craft, hospitality, family, work, disagreement and celebration.
Remember the kingdom through the people who lived in it.
BEFORE
A kingdom shaped by East African and Red Sea influences, with the strongest visual and cultural grounding in Eritrean and Sudanese traditions. Its identity comes from ordinary life as much as kings, warriors or monuments.
AFTER
What remains is fractured, quiet and unfinished. Memory survives in rooms, objects, routines and people-shaped impressions. Exploration is as much about understanding what was lost as overcoming what remains.
THE CREATIVE COMPASS
That question sits underneath almost every Workshop page and contribution.
A tiny domestic detail can reveal more about Qamaris than another grand monument.
Each region has its own social history, atmosphere and kinds of memories.
A good idea does not need to arrive perfectly canon-ready. The Workshop exists to help it find its Rufat form.
“Rufat is about remembrance.”
Workshop principleWHERE NEXT?
See how different parts of Qamaris lived, worked and remembered.
Browse places →Learn how ordinary lives remain visible long after the kingdom has fallen.
Meet the Echoes →Use the itch.io app to access the private development build and step into Rufat yourself.
Installation guide →